Mount And Blade Warband Max Stats

  1. Mount And Blade Warband Max Stats Mod
  2. Mount And Blade Warband Max Stats Free

I THINK stats (not skills) max out at 62. That's what I read anyway. You'd only need 30 to max skills tied to that stat out but I guess you still get the built in stats bonuses too. (more str = more hp, agi = weapon speed, etc) Weapon skills stop somewhere after 600. A mount and blade max stats hack it works for all mount and blade games.

Mount & Blade 2 Bannerlord Trading Guide

Here you will find all the data you need to make a fortune. In the sheets you will find min/max prices, average prices and buy/sell prices.

Other Mount & Blade II Bannerlord Guides:

Trading playstyle

In Warband I loved to trade first to collect insane amount of money. Then I never have to worry about being poor again. I used an Excel-sheet to mark some prices and get some raw data. If you want to play like me and want to just spend 100 days jumping from town to town collecting load of money, keep reading.

Is trading best way to play?
If you want to be the ruler of the world without lowering difficulty. Yes.
If you want to play for fun. No.
In fact I’m going to warn you. Trading play style might get boring. You will just jump from town to town buying and selling. Literally. No interesting fights or castle invasions.

When should I end trading?
That’s the hardest question. This is up to you, if you want to play just for the fun of trades, go ahead and do it. But after a certain point factions will go nonstop war with each other. That will affect the prices an they will go up like crazy. You should be able to collect at least 500,000 denars before that. It should be more than enough not to worry about money ever again.

Can’t I just follow games own green and red prices?
If you want to do so. After gathering the data I found that my values are pretty close to games green/red price values.

Buy mules.
Every mule you find! I had 100,000 inventory space before I stopped trading and started actually playing the game. Remember that the more troops you have the faster you move once mules start to slow you down.

Data in sheet

How is data collected?
Data is collected by the price that town is buying. If town was out of stock, I sold them one of each missing goods. Quit trading screen and reopened. Then typed in the price. I know this might make it less accurate but its the only way to find out prices in places that will never get the good to sell.

Is the data accurate?
Mostly yes, but not always. Data is collected from my first 100-150 days. After this game becomes endless war and prices go up. Also each time you start a new game things may change.

Should I follow BUY and SELL instructions?
I added BUY < and SELL > but they are just to give you perspective. DO NOT follow it 100%. Make your own decisions. Mostly I kept this to keep track where I should sell stuff, not buy. It helped me to plan a way, not just go randomly around world. If you have big stacks of items and can’t find high price enough, sell for cheaper. I usually bought for price BUY < and mostly sold for minimum of BUY < making profit minimum of 1. Trust me, you should do this or else you end up carrying 2000 flax with no buyer like I once did.

Goods

Quick view for them who don’t want to use the sheet:

FishGrainGrapesMeatButterOlivesCheeseBeerDatesWineOilClayWoolFlaxHardwoodLinenToolsSaltHidesIron OrePotteryCottonSilver OreFurVelvetLeatherJewelryHogSheepCow
MIN45711971221181926817472128162416252844326579144152352
BUY <131020232226343947627921441019455639454868851271111381552515070145
AVG1814253231334756618210426561527667446636388981541421781933176299218
SELL >23183041414260717410412832681935889354818010911318717422223238576126288
MAX35316669778411914414521332150118376422015896185145232172382400385435717114201603
WIN108101819162632274249112491643371536324128606384771342656143
TOWNS535353535353535353535353535353535353535353535353535353535353

The sheets

Mount

Here is link to Google Sheets raw data.

How to use the sheet?
“MIN” = Minimum value for which goods are sold.
“BUY <” = Buy for lower than this to make profit.
“AVG” = Average price of goods worldwide.
“SELL >” = Sell for higher than this to make profit.
“MAX” = Maximum value for which goods are sold.
“WIN” = Profit made for buying at BUY < and selling at SELL >.
“TOWNS” = How many town are included. This is only needed if you want start over. None of the numbers are accurate before this reaches 53.

Next you will find the data sheet. On the right side of each town you find two prices for each good; top price is lowest and bot price is highest. Starting from first, Akkalat sells fish sometimes for 17 and sometimes for 25 and always for price between them.

When scrolling down you can find averages. Here you can check which town sells for lowest or highest price. For example if you have ton of fish on you, you should go to Chaikand.

How to create my own sheet?
Click File > Create copy or copy paste all the formulas into your own Excel. Don’t forget to copy “Averages” sheet too!

It’s end. I hope “Mount & Blade 2 Bannerlord Trading Guide” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.

More of this sort of thing:

Feb 7, 2020

A brief guide on classes, roles, companions and groups.

Guide to Companion Builds


Introduction


This took me awhile but I felt this was necessary to do. This was made for myself, but thought it would be helpful and cool for others to see. In advance, I will say that this is suited to my play style, thus my opinion on what I think fits best with whatever. You can always change what each characters classes and roles are. Whether you change from what I've recommended (as I do have multiple options for some companions) or you change them entirely. That is fine, suit your play style. Anyway, on with the guide.
In this guide, you will see:
  • Classes and what weapons the classes will use.
  • Roles and the aligned skills with those roles.
  • Companions with their class and role.
  • Companion group builds.

Classes / Weapons


  • Archer / Bow and Arrow or Throwing Weapons, Shield, One Handed Weapons.
  • Cavalry / Lance, Shield, One and Two Handed Weapons.
  • Infantry / One and Two Handed Weapons, Shield and Pole-arm.
  • Horse Archer / Bow and Arrow and Two Handed Weapon or One Handed Weapon with Shield.

Roles / Skills


  • Engineer / Engineer and Looting
  • Tracker / Tracking, Path-finding and Spotting
  • Trainer / Trainer, Looting and Tactics
  • Doctor / Would Treatment, Surgery and First Aid
  • Trader / Prisoner Management and Trade

Companions - Class / Role


  • Alayen - Cavalry / Anything
  • Artimenner - Infantry / Engineer
  • Baheshtur - Horse Archer / Anything
  • Borcha - Infantry / Tracker
  • Bunduk - Cavalry / Trainer - Doctor
  • Deshavi - Archer / Tracker
  • Firentis - Infantry / Anything
  • Jeremus - Anything / Doctor
  • Katrin - Anything / Doctor
  • Klethi - Archer / Tracker
  • Lezalit - Infantry or Cavalry / Trainer
  • Marnid - Anything / Trader
  • Matheld - Infantry / Anything
  • Nizar - Cavalry / Anything
  • Rolf - Archer / Anything - Doctor
  • Ymira - Horse Archer or Cavalry / Doctor - Trader

Companion Groups


10 Safe Companion Group
  • Alayen - Cavalry / Trader
  • Artimenner - Infantry / Engineer
  • Baheshtur - Horse Archer / Trainer
  • Borcha - Infantry / Tracker
  • Bunduk - Cavalry / Trainer
  • Katrin - Archer / Doctor
  • Matheld - Infantry / Engineer
  • Nizar - Cavalry / Tracker
  • Rolf - Archer / Doctor
  • Ymira - Horse Archer / Trader

Infantry Companion Build
  • Alayen - Cavalry / Doctor
  • Artimenner - Infantry / Engineer
  • Baheshtur - Horse Archer / Tracker
  • Borcha - Infantry / Tracker
  • Firentis - Infantry / Trader
  • Matheld - Infantry / Tracker
  • Lezalit - Infantry / Trainer
  • Rolf - Archer / Doctor

Cavalry Companion Build
  • Artimenner - Infantry / Engineer
  • Borcha - Infantry / Tracker
  • Katrin - Cavalry / Doctor
  • Lezalit - Cavalry / Trainer
  • Marnid - Cavalry / Trading
  • Matheld - Infantry / Tracker
  • Nizar - Cavalry / Tracker
  • Rolf - Archer / Doctor

Archer Companion Build
  • Alayen - Cavalry / Doctor
  • Baheshtur - Horse Archer / Tracker
  • Bunduk - Cavalry / Trainer
  • Deshavi - Archer / Tracker
  • Firentis - Infantry / Engineer
  • Jeremus - Archer / Doctor
  • Klethi - Archer / Tracker
  • Ymira - Horse Archer / Trader

Mount And Blade Warband Max Stats Mod


Horse Archer Companion Build
  • Bunduk - Cavalry / Trainer
  • Deshavi - Archer / Tracker
  • Katrin - Horse Archer / Doctor
  • Klethi - Archer / Tracker
  • Jeremus - Horse Archer / Doctor
  • Marnid - Horse Archer / Trader
  • Nizar - Cavalry / Engineer
  • Ymira - Horse Archer / Trader

Max

Other Remarks


All previously listed are what I think fits best from what I have gathered from looking through each companion's character sheet. You can always change what class or role a companion has that fit your play style.
As for group builds, again, they are very interchangable. I encourage experimentation on what group builds are the best. These builds are just something that I think are best.
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